> For the complete documentation index, see [llms.txt](https://realisticnode.gitbook.io/rnsetups/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://realisticnode.gitbook.io/rnsetups/rncombatpvp/getting-started/first-steps.md).

# First steps

What rnCombatPvP does out of the box and what to change first.

## Out of the box

With the default `config.yml`:

| What                     | Default                                                                                                                                                                                                                                   |
| ------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Combat time              | **20 seconds** after the last hit; it ends sooner when every enemy died or left                                                                                                                                                           |
| What tags                | Hits, projectiles, harmful potions, explosions, fire and lava set by players, pets. Not mobs                                                                                                                                              |
| What players see         | Action bar, boss bar, titles, tick sound in the last 3 seconds, damage numbers, red screen below 30% health, blood particles                                                                                                              |
| Commands in combat       | Only the commands of rnCombatPvP (`/combat`, `/ct`, `/combattag`...). `/msg` and the rest are blocked                                                                                                                                     |
| Other restrictions       | Teleports, chorus fruit, riptide, elytra, rocket boosts and containers are blocked; ender pearls work, with their cooldown. Fly stops, invisibility is removed, gliding players fall and creative/adventure/spectator go back to survival |
| Item cooldowns in combat | Ender pearl 8 s, wind charge 1 s, enchanted golden apple 30 s                                                                                                                                                                             |
| Leaving in combat        | The player **dies** at once and drops everything (with `punishment: NPC` a copy stays for 20 seconds)                                                                                                                                     |
| `/pvp`                   | On for new players, 3 minutes between switches                                                                                                                                                                                            |
| Newbie protection        | **15 minutes** of play time, can be ended with `/newbie disable`                                                                                                                                                                          |
| Respawn protection       | 5 seconds, ends when the player attacks                                                                                                                                                                                                   |
| Kills                    | "+1 kill" in the action bar, rating (ELO) from 1000, death recap, loot protection for 10 seconds, anti-farm (3 kills of the same victim in 10 minutes, same IP)                                                                           |
| Streaks                  | Broadcast at 5 and 10 kills in a row, and when someone ends a streak of 5 or more                                                                                                                                                         |
| Bounties                 | **Off**. Turn them on with `bounties.enabled: true` or in `/combat editor` (needs Vault): smallest 100, 5% tax, paid back after 7 days                                                                                                    |

## What to change first

1. **Language**: `language: en` or `es` in `config.yml` (or `per-player-language: true`).
2. **Commands allowed in combat**: add your own to `restrictions.commands.list` (for example `msg`, `tell` and `r` for private messages, or a `/helpop`), or switch `mode` to `BLACKLIST` and list only the commands to block (`spawn`, `home`, `tpa`, `warp`...). See [Combat tag](/rnsetups/rncombatpvp/guides/combat-tag.md#commands).
3. **Punishment for leaving**: `combat-log.punishment` is `KILL`; use `NPC` to leave a copy of the player that others can kill, and add a `money-penalty` or `commands` if you want. See [Combat log and NPCs](/rnsetups/rncombatpvp/guides/combat-log.md).
4. **Combat time**: `combat.time`, and a shorter one for ranks with `rncombat.time.<seconds>` (for example `rncombat.time.10`).
5. **Rewards**: money in `kills.money`, commands and messages in `kills.rewards`, streak rewards in `kills.streaks.milestones`. See [Kills and rewards](/rnsetups/rncombatpvp/guides/kills-and-rewards.md).
6. **Safe zones**: with WorldGuard, give your spawn `pvp deny` (`/rg flag spawn pvp deny`). Players in combat can't get in.
7. **Staff**: bypass permissions are **not** given to operators. Give `rncombat.bypass.*` (or single ones) to staff who must never be stopped. See [Commands and permissions](/rnsetups/rncombatpvp/reference/commands.md#bypass-permissions).

Everything here can also be changed in game with `/combat editor`.

<figure><img src="https://i.imgur.com/LLDzr4S.png" alt="/combat: the player menu"><figcaption><p>/combat: the player menu</p></figcaption></figure>

## For players

* `/combat` opens their menu: profile, PvP switch, stats, top players, bounties, last death and settings.
* `/pvp on|off`, `/ct`, `/newbie`, and `/combatbounty <player> <amount>` (or `/bounty`) when bounties are on.

See [Commands and permissions](/rnsetups/rncombatpvp/reference/commands.md) for the full list.
