> For the complete documentation index, see [llms.txt](https://realisticnode.gitbook.io/rnsetups/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://realisticnode.gitbook.io/rnsetups/rncombatpvp/guides/player-settings.md).

# Player settings

What each player can turn off for themselves in /combat.

Not every player likes the same effects. Each one can switch these off (or back on) for themselves in `/combat prefs`, or with **Your settings** in `/combat`:

| Setting            | What it turns off                                                                                                                             |
| ------------------ | --------------------------------------------------------------------------------------------------------------------------------------------- |
| **Damage numbers** | The numbers over the players they hit                                                                                                         |
| **Red screen**     | The red screen edges at low health in combat                                                                                                  |
| **Death recap**    | The recap in the chat when they die (they get one short line instead)                                                                         |
| **Boss bar**       | The combat boss bar (the action bar stays)                                                                                                    |
| **Sounds**         | The sounds of the `sounds` section of `config.yml`: combat start and end, countdown, kills, bounties... (`[sound]` reward actions still play) |

<figure><img src="https://i.imgur.com/AV4PbyI.png" alt="/combat prefs: each player&#x27;s own settings"><figcaption><p>/combat prefs: each player's own settings</p></figcaption></figure>

* Everything is on for new players. Settings are saved in the database and kept between sessions.
* These only work where the option is on for the whole server: with `display.damage-indicators: false` nobody sees damage numbers.

## The player menu

`/combat` is the player's menu:

| Button               | What it does                                                                                     |
| -------------------- | ------------------------------------------------------------------------------------------------ |
| Profile (their head) | Combat state, PvP, newbie protection, kills, deaths, K/D, rating, streaks and the bounty on them |
| PvP is ON / OFF      | Switches their PvP (when `pvp-toggle.enabled`)                                                   |
| Your stats           | `/combat stats`                                                                                  |
| Top players          | `/combat top`                                                                                    |
| Bounties             | The bounties menu (when bounties are on)                                                         |
| Last death           | The death recap menu                                                                             |
| Newbie protection    | Ends their newbie protection (only while they have it, asks first)                               |
| Your settings        | The settings above                                                                               |
| Editor               | `/combat editor` (only for players with `rncombat.editor`)                                       |

<figure><img src="https://i.imgur.com/LLDzr4S.png" alt="/combat: the player menu"><figcaption><p>/combat: the player menu</p></figcaption></figure>

Change the layout and items in [`menus.yml`](/rnsetups/rncombatpvp/configuration/menus.md) and the texts in the [language files](/rnsetups/rncombatpvp/configuration/languages.md).
