> For the complete documentation index, see [llms.txt](https://realisticnode.gitbook.io/rnsetups/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://realisticnode.gitbook.io/rnsetups/ultimate-randomkits/features/events.md).

# Events

King of the Hill, chat games and server events.

## King of the Hill

The **House** KOTH starts **every 8 hours** (announced 5 minutes, 1 minute and 10 seconds before). Stand in the zone alone for **2 minutes** to capture it; if the time limit (15 minutes) runs out, the player with the most time wins. While it runs, the scoreboard switches to a KOTH view with the holder, progress, time left and location.

| Reward            | Contents          |
| ----------------- | ----------------- |
| Winner            | ⛁1,000 + KOTH Key |
| Every participant | ⛁150              |

![The KOTH House](https://348500357-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSlVHklG0EMAOmvfqcizu%2Fuploads%2FIufKRPXblf5DwEGAckqq%2Furk-koth.jpg?alt=media)

Players use `/koth` for the KOTH menu, top and stats. Admins edit everything in game with `/koth editor`. Full guide: [rnKoth](/rnsetups/rnkoth.md).

## Chat games

Every **10 minutes** a chat game starts: unscramble, math, trivia, reaction, fill out, reverse, multiple choice, click, hover, guess the number and more. The fastest player wins money. `/rncg` shows the commands, stats and leaderboards, and `/rncg toggle` hides the games. Full guide: [rnChatGames](/rnsetups/rnchatgames.md).

![A chat game](https://348500357-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSlVHklG0EMAOmvfqcizu%2Fuploads%2F4QibK6U5eOpWIdK2JxDl%2Furk-chatgame.jpg?alt=media)

## Server events

A random event (Double Money, Key Rain, Bounty Rush or Power Boost) every 2 hours. See Configuration → Server events.

## Announcements and cleanup

14 chat announcements rotate with clickable links (arena, AFK zone, tops, teams, tags, Discord, store, IP, bounties, events, crates, kill rewards, vaults and playtime rewards). Items on the ground are cleared every **15 minutes**, with a warning before.
